Wye Valley Slotcar Club
Overall Club Rules 2026
These rules apply to all cars in all classes. Class-specific rules may override these rules.
General
G1) Cars must be 1/32 scale models of 1:1 cars.
G2) All parts used must be commercially available.
G3) No traction magnets allowed.
G4) Ballast weight may be added but must be inside car.
G5) Cars must start and finish each race with matching body, windows and interior.
G6) Bodies must be fully detailed and painted hard plastic.
G7) Minor bodywork trims and details such as mirrors, spotlights and aerials may be omitted.
G8) Interior may be a lightweight alternative.
Replacement interiors must be painted.
Replacement interiors must be painted.
Motors and Motor Pods
M1) Motors must be of Small Can, Short Can, Long Can, Flat Can, Thin Can or RX construction.
M2) Motors must not be modified from the manufacturer’s specification.
M3) Motor must be fitted into pod as originally intended.
M4) Motors with excessive magnetraction not allowed.
Excessive magnetraction is defined as any motor that ‘cogs’ when the drive wheels are turned eg The MB Dodo and BRM Super EVO.
Wheels and Tyres
W1) All wheels must have tyres made of black rubber.
W2) Tyres may be trued, glued and coated but must be dry to the touch before being placed on the track.
W3) All wheels must have tyres of at least 7mm width.
W4) All wheels must be at least 15.8mm Ø, unless the original model was supplied with smaller as standard.
Silicone & urethane tyres are not allowed.
Example cars with <15.8mm wheels include:
MR Slotcar: Shadow DN4; Policar: Ferrari 312PB;
Slot.it: Alfa Romeo 33/3.
Example cars with <15.8mm wheels include:
MR Slotcar: Shadow DN4; Policar: Ferrari 312PB;
Slot.it: Alfa Romeo 33/3.
Spares
All other components, (eg braids, eyelets, guides, wires, pinions, gears, axles, stoppers, screws, nuts, springs, weights, lubricants and paints) are free choice unless specified in a Class Rule.